Roberto Ortiz

3D Generalist / Designer

About Me

 

My name is Roberto Glen Ortiz-Cisneros, I was born in San Francisco, California and raised in Mexico. I am a graduating student from the University of California, Santa Cruz pursuing a Computer Science: Game Design degree. From a young age I was always interested in sculpting with clay, now I continue my passion by 3D modeling and texturing. 

 

Experience

In my time as an undergraduate, I have become a designer, a programmer, and an artist while working with the Unity 3D engine. I have taken the role of a programmer, written scripts in C# and Javascript. I have also taken the role of an artist by modeling in Maya, and texturing in Substance Painter to have a game model ready to be used. 

Portfolio

 

3D models

 
Contact
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